It also overhauls the AI to make them much smarter with tactics, and fixes a lot of issues they have during combat. ![]() Basically, maces do better against heavy armor than a short sword would, and if you shoot an arrow from three stories up, expect it to obliterate whoever it hits. Armor begins to serve a more nuanced and powerful role in combat here, because this mod adds in several new damage types as well as basing projectile damage on the kinetic energy of it when it hits a target. It adds slow motion into a giant medieval battle simulator. ![]()
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